From the Captain's Log
Close Action is a tactical wargame of fleet combat in the age of fighting sail. Each turn every captain secretly plots his ship's movement and gunnery; then it all unfolds at once — the wind, the range, the fall of shot. No one waits idle while an admiral dithers, so the whole line comes alive together.
Designed by Mark A. Campbell as a truer answer to the old classics, it rewards seamanship and squadron discipline over luck. It plays as a taut frigate duel for two — and scales, famously, to sixty-player monster refights of Trafalgar and the Nile, where a single misread signal can lose the day.
- Designer
- Mark A. Campbell
- First Published
- 1997
- Publisher
- Tempest Games
- Captains
- 2 to 60+
- Setting
- 1740–1815
Set your course
BoardGameGeek
The full record
Ratings, images, scenarios, the rulebook, and years of forum discussion — everything the game has gathered on BGG.
View the entry →CloseAction@groups.io
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